Digital disruption is reshaping how businesses interact and communicate – especially internally amongst colleagues. From remote onboarding to consumer marketing, virtual reality (VR) has a wide range of applications in the workplace. Today, employers are leveraging technology more and more for training and team-building purposes.
VR and AR
With the advancement of virtual reality (VR) technology, comes the arrival of cost-effective, consumer-friendly headsets – bolstering widespread adoption. Employers have already begun leveraging opportunities to use VR in the workplace. The introduction of the technology has opened a whirlwind of possibilities for businesses – all thanks to simulated environments and digital realities.
Apple’s latest technological development has gone largely unnoticed even among many tech enthusiasts. While this new development lacks the flair of high-profile additions like iOS 14, 5G, or a 4K camera, this new hardware feature has already started to transform the up incoming AR and VR industry. We’re talking about the new LiDAR sensor available on higher-end iOS devices.
Talespin, a leading developer of XR training tools and spatial computing solutions, is launching its all-new content development platform, called CoPilot Designer. This new authoring tool makes it easier and faster than ever before to create immersive soft skills learning programs for VR devices. We are proud to announce that ConcannonXR is a leading customer and partner for this new tool, which we will be using to develop both internal and external training modules over the next few months. To learn more, be sure to read the full press release.
Virtual reality (VR) and augmented reality (AR) technologies are surpassing expectations – stemming beyond personal use to furnish businesses with a myriad of benefits. According to Visual Capitalist, XR is expected to reach a market size of over $209 billion by 2022 – an 800% increase from the company’s 2018 forecast of $27 billion.
Despite the unprecedented speed at which new technology is developed and released in today’s modern world, augmented reality (AR) and virtual reality (VR) programs can face challenges when it comes to widespread adoption. From hardware and regulations to software and applications, VR/AR implementation, like any new and emerging technology, comes with its own set of concerns and challenges.